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authorJulian T <julian@jtle.dk>2021-02-21 18:01:56 +0100
committerJulian T <julian@jtle.dk>2021-02-21 18:01:56 +0100
commitda1c3949a449f3fafe579c62ff6b14ffd993a197 (patch)
tree754df5c9b5e9f0fa0a8bb7a8cd3dd4b12fe5ad89 /src/world/mod.rs
parentc695da871a75bb6786c08c3546ef71ed032bd61d (diff)
Add 3d bounding box and merged SceneIntersection and Intersection
Diffstat (limited to 'src/world/mod.rs')
-rw-r--r--src/world/mod.rs16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/world/mod.rs b/src/world/mod.rs
index f0ba8d2..43f7530 100644
--- a/src/world/mod.rs
+++ b/src/world/mod.rs
@@ -2,11 +2,15 @@
pub mod shapes;
mod scene;
+mod container;
+mod hittable;
pub use scene::*;
+pub use hittable::{Intersection, Hittable};
+pub use container::HittableList;
use std::sync::Arc;
-use crate::core::Hittable;
use crate::material::Material;
+use crate::core::{Bound3f, Ray};
pub struct Object {
pub shape: Box<dyn Hittable + Sync>,
@@ -21,3 +25,13 @@ impl Object {
}
}
}
+
+impl Hittable for Object {
+ fn intersect(&self, ray: &Ray) -> Option<Intersection> {
+ self.shape.intersect(ray).map(|mut i| {i.m = Some(self.mat.as_ref()); i})
+ }
+
+ fn bounding_box(&self) -> Option<Bound3f> {
+ self.shape.bounding_box()
+ }
+}