blob: 0517e50738d66abfe41bca5ce836347d66be4622 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
//! The ray class used when probing the 3d scene
use crate::core::Vector3f;
use crate::Float;
pub struct Ray {
pub origin: Vector3f,
pub direction: Vector3f,
}
impl Ray {
pub fn new(origin: Vector3f, direction: Vector3f) -> Ray {
Ray {
origin,
direction,
}
}
pub fn new_to(origin: Vector3f, target: Vector3f) -> Ray {
let dir = (target - origin).norm();
Ray {
origin,
direction: dir
}
}
pub fn at(&self, t: Float) -> Vector3f {
self.origin + self.direction * t
}
}
|