diff options
-rw-r--r-- | src/main.rs | 19 | ||||
-rw-r--r-- | src/material/diffuse_light.rs | 27 | ||||
-rw-r--r-- | src/material/mod.rs | 12 | ||||
-rw-r--r-- | src/material/sky_light.rs | 19 | ||||
-rw-r--r-- | src/trace/pathtrace.rs | 35 |
5 files changed, 92 insertions, 20 deletions
diff --git a/src/main.rs b/src/main.rs index 9ffcac4..dc9ea43 100644 --- a/src/main.rs +++ b/src/main.rs @@ -4,7 +4,7 @@ use rendering::trace::DefaultTracer; use rendering::core::{Vector2i, Vector3f, Spectrum}; use rendering::render::{RenderContext, RenderCoord}; use rendering::sample::UniformSampler; -use rendering::material::{Reflectant, Lambertian}; +use rendering::material::*; use std::sync::Arc; @@ -15,7 +15,7 @@ fn main() { target: Vector3f::new_xyz(0.0, 0.0, -1.0), origin: Vector3f::new_xyz(1.7, 0.0, 0.3), up: Vector3f::new_xyz(0.0, 1.0, 0.0), - fov: 40.0, + fov: 60.0, filmsize: res, focus: None, aperture: Some(20.0), @@ -23,16 +23,21 @@ fn main() { let brown = Arc::new(Lambertian::new(Spectrum::new_rgb(0.5, 0.3, 0.0))); let blue = Arc::new(Lambertian::new(Spectrum::new_rgb(0.0, 0.3, 0.7))); - let metal = Arc::new(Reflectant::new(Spectrum::new_rgb(0.75, 0.75, 0.75), None)); + let metal = Arc::new(Reflectant::new(Spectrum::new_rgb(0.8, 0.8, 0.9), Some(1.0))); + let sun = Arc::new(DiffuseLight::new_white(13.0)); let mut scn = Scene::new(); scn.add_objects(vec![ - Object::new(metal, Box::new(Sphere::new(0.5, Vector3f::new_xyz(0.0, 0.0, -1.0)))), + Object::new(metal, Box::new(Sphere::new(0.2, Vector3f::new_xyz(0.0, 0.0, -1.0)))), Object::new(blue, Box::new(Sphere::new(0.5, Vector3f::new_xyz(1.0, 0.0, -1.0)))), Object::new(brown, Box::new(Sphere::new(100.0, Vector3f::new_xyz(0.0, -100.5, -1.0)))), + Object::new(sun, Box::new(Sphere::new(0.4, Vector3f::new_xyz(-1.0, 0.7, 0.0)))), ]); - let tracer = DefaultTracer::new(&scn, Some(50)); + let tracer = DefaultTracer::new(&scn, Some(50), + //Some(Box::new(SkyLight::new())) + None + ); let mut sampler = UniformSampler::new(); @@ -40,9 +45,9 @@ fn main() { let mut film = Film::new(res); { - let coord = RenderCoord::new(&mut film, Vector2i::new_xy(32, 32), 100); + let coord = RenderCoord::new(&mut film, Vector2i::new_xy(64, 64), 400); - coord.run_threaded(&ctx, &mut sampler, 4); + coord.run_threaded(&ctx, &mut sampler, 8); } let image = film.finalize_image(); diff --git a/src/material/diffuse_light.rs b/src/material/diffuse_light.rs new file mode 100644 index 0000000..fe462a8 --- /dev/null +++ b/src/material/diffuse_light.rs @@ -0,0 +1,27 @@ +use super::Material; +use crate::core::{Ray, Spectrum}; +use crate::Float; + +pub struct DiffuseLight { + color: Spectrum, +} + +impl DiffuseLight { + pub fn new(c: Spectrum) -> Self { + Self { + color: c, + } + } + + pub fn new_white(s: Float) -> Self { + Self { + color: Spectrum::new_rgb(s, s, s), + } + } +} + +impl Material for DiffuseLight { + fn emitted(&self, _: &Ray) -> Option<Spectrum> { + Some(self.color) + } +} diff --git a/src/material/mod.rs b/src/material/mod.rs index 7f920e2..3e92bf6 100644 --- a/src/material/mod.rs +++ b/src/material/mod.rs @@ -4,10 +4,20 @@ use crate::sample::Sampler; mod lambertian; mod reflectant; +mod diffuse_light; +mod sky_light; pub use lambertian::Lambertian; pub use reflectant::Reflectant; +pub use diffuse_light::DiffuseLight; +pub use sky_light::SkyLight; pub trait Material: Sync + Send { - fn scatter(&self, ray: &Ray, i: &Intersection, sampler: &mut dyn Sampler) -> Option<(Spectrum, Ray)>; + fn scatter(&self, _: &Ray, _: &Intersection, _: &mut dyn Sampler) -> Option<(Spectrum, Ray)> { + None + } + + fn emitted(&self, _: &Ray) -> Option<Spectrum> { + None + } } diff --git a/src/material/sky_light.rs b/src/material/sky_light.rs new file mode 100644 index 0000000..e499b6e --- /dev/null +++ b/src/material/sky_light.rs @@ -0,0 +1,19 @@ +use super::Material; +use crate::core::{Ray, Spectrum}; + +pub struct SkyLight { +} + +impl SkyLight { + pub fn new() -> Self { + Self {} + } +} + +impl Material for SkyLight { + fn emitted(&self, ray: &Ray) -> Option<Spectrum> { + let t = (ray.direction.norm().y + 1.0) * 0.5; + + Some(Spectrum::new_rgb(1.0, 1.0, 1.0) * (1.0-t) + Spectrum::new_rgb(0.5, 0.7, 1.0) * t) + } +} diff --git a/src/trace/pathtrace.rs b/src/trace/pathtrace.rs index 2d15976..f53e433 100644 --- a/src/trace/pathtrace.rs +++ b/src/trace/pathtrace.rs @@ -1,23 +1,23 @@ use crate::world::{Hittable, Scene}; use crate::core::{Ray, Spectrum}; +use crate::material::Material; use crate::sample::Sampler; -use crate::material::{Lambertian, Material}; use super::Tracer; pub struct PathTracer<'a> { depth: i32, scn: &'a Scene, - default_mat: Box<dyn Material>, + background: Option<Box<dyn Material>>, } impl PathTracer<'_> { - pub fn new(scn: &Scene, depth: Option<i32>) -> PathTracer { + pub fn new(scn: &Scene, depth: Option<i32>, background: Option<Box<dyn Material>>) -> PathTracer { let depth = depth.unwrap_or(-1); PathTracer { depth, scn, - default_mat: Box::new(Lambertian::new(Spectrum::ZERO)), + background, } } @@ -28,17 +28,28 @@ impl PathTracer<'_> { } if let Some(i) = self.scn.intersect(ray) { - if let Some((scalar, nray)) = i.m.unwrap_or(self.default_mat.as_ref()).scatter(ray, &i, sampler) { - return self.trace_recur(sampler, &nray, depth-1) * scalar; - } else { - return Spectrum::ZERO; + // Extract material or default + if let Some(mat) = i.m { + let mut col = Spectrum::ZERO; + + if let Some((scalar, nray)) = mat.scatter(ray, &i, sampler) { + col += &(self.trace_recur(sampler, &nray, depth-1) * scalar); + } + + if let Some(c) = mat.emitted(ray) { + col += &c; + } + + return col; } } - // Simulates a sky - let t = (ray.direction.norm().y + 1.0) * 0.5; - Spectrum::new_rgb(1.0, 1.0, 1.0) * (1.0-t) + Spectrum::new_rgb(0.5, 0.7, 1.0) * t - + // If no color return background + if let Some(back) = &self.background { + back.emitted(ray).unwrap_or(Spectrum::ZERO) + } else { + Spectrum::ZERO + } } } |