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author | Julian T <julian@jtle.dk> | 2021-02-03 14:23:14 +0100 |
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committer | Julian T <julian@jtle.dk> | 2021-02-03 14:23:14 +0100 |
commit | f02aabd4db7232f927622b87ea885491e6651b44 (patch) | |
tree | 0a219e2f5b65edd7cead6ff751058a2ec7431ab1 /src/scene/shapes/sphere.rs | |
parent | 2b4adacea3c76b8b33dc5f50d296dd4a61107c16 (diff) |
Work on camera implementation using Transformationscamera-using-transform
Not sure if this is really neccesary, will take that later, now it is
saved on this commit.
The reason it ditched it is that it requires the ability to inverse
matrixes, which is really complicated
Diffstat (limited to 'src/scene/shapes/sphere.rs')
0 files changed, 0 insertions, 0 deletions