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author | Julian T <julian@jtle.dk> | 2021-02-07 00:37:58 +0100 |
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committer | Julian T <julian@jtle.dk> | 2021-02-07 00:37:58 +0100 |
commit | f3f56ed5f183f8461cc91cb6430d97c725ba159c (patch) | |
tree | 32d07fc105185849b8bf6bfe1fd63bf85f976410 /src/main.rs | |
parent | b64c7e972c52b7d015d661866f0cf902370343e5 (diff) |
Move to double to avoid rounding error
This rounding errors seems to happen when adding floats very close to 1
to a relatively large number.
325.0 + 0.99999034 = 326.0
This is a problem as this sample should be counted at the 325 pixel.
However this will be a lesser problem when filtering is implemented.
Diffstat (limited to 'src/main.rs')
-rw-r--r-- | src/main.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.rs b/src/main.rs index c6bc14e..1604ae3 100644 --- a/src/main.rs +++ b/src/main.rs @@ -32,7 +32,7 @@ fn main() { let mut film = Film::new(res); let tile = film.get_tile(&film.frame); - let mut task = RenderTask::new(Box::new(tile), 10); + let mut task = RenderTask::new(Box::new(tile), 100); task.render(&ctx, &mut sampler); film.commit_tile(&task.tile); |