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authorJulian T <julian@jtle.dk>2020-07-25 00:18:30 +0200
committerJulian T <julian@jtle.dk>2020-07-25 00:18:30 +0200
commitc15ae1be9d39616bc172765b178c713874e5cc47 (patch)
tree29373eaa23974cfba295fd2fac69a7f23348f28b
parentc36cf8faf00ad9c46d7142189f842169d62aed29 (diff)
nicer readme
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diff --git a/readme.md b/readme.md
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Trying to write a raytracer from scratch.
It's my first time playing with 2d and 3d image generation.
-**Not done jet**
+Image generation is done using pgm.
-Here are some of the latest pictures generated.
+Can only render planes and circles, but does global and environmental lighting.
-![Test picture](/raytrace/plain/test.png?h=image)
+Probably switching to c++ and pathtracing instead.
+
+Below is a image generated.
+Two links have been added to accommodate cgit and github hosting.
+
+![Github link](image/test.png)
+![Cgit link](/raytrace/plain/test.png?h=image)