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#ifndef sprites
#define sprites
struct Sprite {
uint8_t buff[8];
uint8_t width;
uint8_t height;
};
const Sprite smiley = {
{
0b11001100,
0b11001100,
0b00000000,
0b00110000,
0b10000000,
0b11111100,
0b00000000,
0b00000000
}, 6, 6
};
const Sprite checker = {
{
0b10101010,
0b01010101,
0b10101010,
0b01010101,
0b10101010,
0b01010101,
0b10101010,
0b01010101
}, 8, 8
};
const Sprite ball = {
{
0b11100000,
0b10100000,
0b11100000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000
}, 3, 3
};
const Sprite miniSmiley = {
{
0b01010000,
0b10000000,
0b11110000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000
}, 4, 3
};
#endif
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