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use super::{Hittable, Intersection};
use crate::core::Ray;
pub struct HittableList {
elems: Vec<Box<dyn Hittable>>,
}
impl HittableList {
pub fn new() -> Self {
Self::default()
}
pub fn add(&mut self, h: Box<dyn Hittable>) {
self.elems.push(h);
}
}
impl Hittable for HittableList {
fn intersect(&self, ray: &Ray) -> Option<Intersection> {
let mut min: Option<Intersection> = None;
for e in self.elems.iter() {
if let Some(i) = e.intersect(&ray) {
match min {
// Do nothing if distance is bigger than min
Some(ref min_i) if min_i.t < i.t => {},
// If no existing min or closer than
_ => min = Some(i),
}
}
}
min
}
}
impl Default for HittableList {
fn default() -> Self {
Self {
elems: Vec::new(),
}
}
}
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