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use crate::Float;
use super::Sampler;
use rand::prelude::*;
use rand::distributions::Uniform;
use rand_pcg::Pcg32;
#[derive(Clone)]
pub struct UniformSampler {
r: Pcg32,
d: Uniform<Float>,
}
impl UniformSampler {
pub fn new() -> Self {
Self::default()
}
}
impl Default for UniformSampler {
fn default() -> Self {
Self {
r: Pcg32::seed_from_u64(1),
d: Uniform::new(0.0, 1.0),
}
}
}
impl Sampler for UniformSampler {
fn get_sample(&mut self) -> Float {
self.d.sample(&mut self.r)
}
}
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