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//! Implements how light is captured on film and how rays are generated
//!
//! The Film module specifies how calculated spectrum values contribute to the final image.
//!
//! The Camera class generated rays that can be cast into the scene.
//! This requires converting the film coordinates into real coordinates
pub mod film;
//pub mod filter;
pub mod camera;
pub use camera::Camera;
pub use film::Film;
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