use rendering::camera::{Camera, Film, CameraSettings}; use rendering::world::{Scene, Object, shapes::{Rect, Plane, Sphere}, Instancable}; use rendering::trace::DefaultTracer; use rendering::core::{Vector2i, Vector3f, Spectrum}; use rendering::render::{RenderContext, RenderCoord}; use rendering::sample::UniformSampler; use rendering::material::*; use std::sync::Arc; fn main() { let res = Vector2i::new_xy(500, 500); let cam = Camera::new(&CameraSettings { target: Vector3f::new_xyz(0.0, 0.0, -1.0), origin: Vector3f::new_xyz(0.0, 0.0, 1.0), up: Vector3f::new_xyz(0.0, 1.0, 0.0), fov: 50.0, filmsize: res, focus: None, aperture: None, }); let brown = Arc::new(Lambertian::new(Spectrum::new_rgb(0.5, 0.3, 0.0))); let blue = Arc::new(Lambertian::new(Spectrum::new_rgb(0.0, 0.3, 0.7))); let green = Arc::new(Lambertian::new(Spectrum::new_rgb(0.0, 0.7, 0.3))); let metal = Arc::new(Reflectant::new(Spectrum::new_rgb(0.8, 0.8, 0.9), Some(1.0))); let mirror = Arc::new(Reflectant::new(Spectrum::new_rgb(1.0, 1.0, 1.0), None)); let glass = Arc::new(Dielectric::new(1.5)); let sun = Arc::new(DiffuseLight::new_white(14.0)); let mut scn = Scene::new(); scn.add_objects(vec![ Object::new(glass, Sphere::new(0.2).translate(0.0, 0.0, -1.0)), Object::new(blue, Sphere::new(0.5).translate(1.0, 0.0, -1.5)), Object::new(mirror, Rect::new(0.4, 0.7, Plane::XY).translate(0.5, 0.0, -2.5)), Object::new(brown.clone(), Rect::new(10.0, 2.0, Plane::XY).translate(0.5, 0.0, -2.6)), Object::new(brown, Sphere::new(100.0).translate(0.0, -100.5, -1.0)), Object::new(green, Sphere::new(0.4).translate(-0.5, 0.0, -2.0)), //Object::new(sun, Sphere::new(0.4).translate(-1.0, 6.0, 0.0)), ]); let tracer = DefaultTracer::new(&scn, Some(10), Some(Box::new(SkyLight::new())) //None ); let mut sampler = UniformSampler::new(); let ctx = RenderContext { cam: &cam, trc: &tracer }; let mut film = Film::new(res); { let coord = RenderCoord::new(&mut film, Vector2i::new_xy(50, 50), 200); coord.run_threaded(&ctx, &mut sampler, 8); } let image = film.finalize_image(); if let Err(e) = image.save("test.png") { println!("Failed to save {}", e); } }