use crate::{Number, Float}; use std::ops; pub struct Matrix4x4 { pub m: [[T; 4]; 4], } pub type Matrix4x4f = Matrix4x4; impl Matrix4x4 { pub fn new(v00: T, v01: T, v02: T, v03: T, v10: T, v11: T, v12: T, v13: T, v20: T, v21: T, v22: T, v23: T, v30: T, v31: T, v32: T, v33: T) -> Self { Self { m: [ [v00, v01, v02, v03], [v10, v11, v12, v13], [v20, v21, v22, v23], [v30, v31, v32, v33], ], } } pub fn initial(initial: T) -> Self { Self { m : [ [initial; 4]; 4] } } pub fn inverse(&self) -> Self { } } impl ops::Mul for &Matrix4x4 { type Output = Matrix4x4; fn mul(self, op: Self) -> Self::Output { let mut res = Self::Output::initial(Default::default()); // Not very fast for i in 0..4 { for j in 0..4 { res.m[i][j] = self.m[i][0] * op.m[0][j] + self.m[i][1] * op.m[1][j] + self.m[i][2] * op.m[2][j] + self.m[i][3] * op.m[3][j]; } } res } } impl Matrix4x4f { pub fn new_ident(v: Float) -> Self { let z = 0.0; Self::new( v, z, z, z, z, v, z, z, z, z, v, z, z, z, z, v, ) } }