From da1c3949a449f3fafe579c62ff6b14ffd993a197 Mon Sep 17 00:00:00 2001 From: Julian T Date: Sun, 21 Feb 2021 18:01:56 +0100 Subject: Add 3d bounding box and merged SceneIntersection and Intersection --- src/world/hittable.rs | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 src/world/hittable.rs (limited to 'src/world/hittable.rs') diff --git a/src/world/hittable.rs b/src/world/hittable.rs new file mode 100644 index 0000000..720a019 --- /dev/null +++ b/src/world/hittable.rs @@ -0,0 +1,33 @@ +use crate::core::{Vector3f, Bound3f, Ray}; +use crate::Float; +use crate::material::Material; + +/// Returns the context of a intersection +pub struct Intersection<'a> { + /// Normal vector at intersection + pub n: Vector3f, + pub p: Vector3f, + pub t: Float, + pub m: Option<&'a dyn Material>, +} + +impl Intersection<'_> { + pub fn norm_against_ray(&self, r: &Ray) -> Vector3f { + if self.n.dot(&r.direction) < 0.0 { + self.n + } else { + -self.n + } + } +} + +/// Defines a common trait for objects in the scene +pub trait Hittable: Sync + Send { + /// Returns the intersection with ray + fn intersect(&self, ray: &Ray) -> Option; + + /// Returns the axis alligned bounding box containing self + fn bounding_box(&self) -> Option { + None + } +} -- cgit v1.2.3