From 33e747fa1c0957546c10e4d7b490ac7fbb0fd2d2 Mon Sep 17 00:00:00 2001 From: Julian T Date: Sun, 7 Feb 2021 14:25:06 +0100 Subject: Abstracted lambertian into material --- src/scene/mod.rs | 29 +++++++++++------------------ 1 file changed, 11 insertions(+), 18 deletions(-) (limited to 'src/scene/mod.rs') diff --git a/src/scene/mod.rs b/src/scene/mod.rs index f8c1e09..cd07236 100644 --- a/src/scene/mod.rs +++ b/src/scene/mod.rs @@ -6,27 +6,20 @@ pub mod shapes; mod scene; pub use scene::*; -use crate::core::{Ray, Vector3f}; -use crate::Float; +use std::rc::Rc; +use crate::core::Hittable; +use crate::material::Material; -/// Returns the context of a intersection -pub struct Intersection { - /// Normal vector at intersection - pub n: Vector3f, - pub p: Vector3f, +pub struct Object { + pub shape: Box, + pub mat: Rc, } -impl Intersection { - pub fn norm_against_ray(&self, r: &Ray) -> Vector3f { - if self.n.dot(&r.direction) < 0.0 { - self.n - } else { - -self.n +impl Object { + pub fn new(mat: Rc, shape: Box) -> Self { + Object { + mat, + shape, } } } - -/// Defines a common trait for objects in the scene -pub trait Hittable { - fn intersect(&self, ray: &Ray) -> Option; -} -- cgit v1.2.3