Age | Commit message (Expand) | Author |
---|---|---|
2021-01-17 | Minor changed and draft for random samplingold_rework | Julian T |
2021-01-14 | Add gitignore | Julian T |
2021-01-14 | Replace color with pbr-book inspired Spectrum class | Julian T |
2021-01-12 | Reorgranize source file structure | Julian T |
2020-12-06 | Added first draft of spectral lightningold_spectral | Julian T |
2020-09-16 | Scaled to fit window | Julian T |
2020-09-16 | Better configuration | Julian T |
2020-08-14 | Added multithreading | Julian T |
2020-08-13 | Added link to old implementation | Julian T |
2020-08-13 | Added picture to readme | Julian T |
2020-08-13 | Added nicer ui which can save | Julian T |
2020-08-13 | Pathtracing working with defuse and emissive lighting | Julian T |
2020-08-11 | Defuse coloring | Julian T |
2020-08-11 | Added readme | Julian T |
2020-08-06 | Renders scenes with a single hardcoded light and green objects | Julian T |
2020-07-26 | Implemented object intersection and startet work on render gui | Julian T |
2020-07-23 | New project structure | Julian T |
2020-07-23 | Initial hello world | Julian T |