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rendering
acc1
camera-using-transform
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old_rendered
old_rework
old_spectral
rendered
rust
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Rendering in rust
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Author
2021-02-03
Work on camera implementation using Transformations
camera-using-transform
Julian T
2021-02-02
Added documentation for many of the modules
Julian T
2021-02-02
Add matrix and transform implementation
Julian T
2021-02-01
Add test for None sphere intersect
Julian T
2021-01-31
Add Scene type and Sphere intersect
Julian T
2021-01-30
Finished initial film, reorganization and started work on shapes
Julian T
2021-01-29
Finish get_tile on Film
Julian T
2021-01-28
Unfinished film
Julian T
2021-01-25
Started work on implementing vectors bounding and film
Julian T
2021-01-24
Create rust project
Julian T
2020-09-16
Scaled to fit window
Julian T
2020-09-16
Better configuration
Julian T
2020-08-14
Added multithreading
Julian T
2020-08-13
Added link to old implementation
Julian T
2020-08-13
Added picture to readme
Julian T
2020-08-13
Added nicer ui which can save
Julian T
2020-08-13
Pathtracing working with defuse and emissive lighting
Julian T
2020-08-11
Defuse coloring
Julian T
2020-08-11
Added readme
Julian T
2020-08-06
Renders scenes with a single hardcoded light and green objects
Julian T
2020-07-26
Implemented object intersection and startet work on render gui
Julian T
2020-07-23
New project structure
Julian T
2020-07-23
Initial hello world
Julian T