diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/common.hpp (renamed from src/common.hpp) | 0 | ||||
-rw-r--r-- | src/core/ray.cpp (renamed from src/ray.cpp) | 0 | ||||
-rw-r--r-- | src/core/ray.hpp (renamed from src/ray.hpp) | 0 | ||||
-rw-r--r-- | src/core/vector.cpp (renamed from src/vector.cpp) | 0 | ||||
-rw-r--r-- | src/core/vector.hpp (renamed from src/vector.hpp) | 0 | ||||
-rw-r--r-- | src/object.cpp | 2 | ||||
-rw-r--r-- | src/object.hpp | 4 | ||||
-rw-r--r-- | src/render.cpp | 4 | ||||
-rw-r--r-- | src/render.hpp | 4 |
9 files changed, 7 insertions, 7 deletions
diff --git a/src/common.hpp b/src/core/common.hpp index fd219bf..fd219bf 100644 --- a/src/common.hpp +++ b/src/core/common.hpp diff --git a/src/ray.cpp b/src/core/ray.cpp index 7bc6201..7bc6201 100644 --- a/src/ray.cpp +++ b/src/core/ray.cpp diff --git a/src/ray.hpp b/src/core/ray.hpp index 6341d44..6341d44 100644 --- a/src/ray.hpp +++ b/src/core/ray.hpp diff --git a/src/vector.cpp b/src/core/vector.cpp index 51d8e2e..51d8e2e 100644 --- a/src/vector.cpp +++ b/src/core/vector.cpp diff --git a/src/vector.hpp b/src/core/vector.hpp index 20e8210..20e8210 100644 --- a/src/vector.hpp +++ b/src/core/vector.hpp diff --git a/src/object.cpp b/src/object.cpp index 15fc267..0f7332f 100644 --- a/src/object.cpp +++ b/src/object.cpp @@ -2,7 +2,7 @@ #include <math.h> #include <iostream> -#include "common.hpp" +#include "core/common.hpp" void Color::clamp() { if (m_x > 1) { m_x = 1; } diff --git a/src/object.hpp b/src/object.hpp index 3b108fb..1cfb254 100644 --- a/src/object.hpp +++ b/src/object.hpp @@ -2,8 +2,8 @@ #define OBJECT_H #include <memory> -#include "vector.hpp" -#include "ray.hpp" +#include "core/vector.hpp" +#include "core/ray.hpp" class Color : public Vec3d { public: diff --git a/src/render.cpp b/src/render.cpp index 3f2280d..a81c6bb 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -1,6 +1,6 @@ #include "render.hpp" -#include "vector.hpp" -#include "common.hpp" +#include "core/vector.hpp" +#include "core/common.hpp" #include <cstdlib> #include <math.h> diff --git a/src/render.hpp b/src/render.hpp index 7557fce..8102686 100644 --- a/src/render.hpp +++ b/src/render.hpp @@ -1,8 +1,8 @@ #ifndef RENDER_H #define RENDER_H -#include "vector.hpp" -#include "ray.hpp" +#include "core/vector.hpp" +#include "core/ray.hpp" #include "scene.hpp" class Random { |