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-rw-r--r--src/world/hittable.rs18
-rw-r--r--src/world/mod.rs12
-rw-r--r--src/world/scene.rs9
-rw-r--r--src/world/shapes/sphere.rs8
4 files changed, 38 insertions, 9 deletions
diff --git a/src/world/hittable.rs b/src/world/hittable.rs
index e11a3bc..4fbd3d0 100644
--- a/src/world/hittable.rs
+++ b/src/world/hittable.rs
@@ -2,6 +2,8 @@ use crate::core::{Vector3f, Bound3f, Ray};
use crate::Float;
use crate::material::Material;
+use std::ops::Deref;
+
/// Returns the context of a intersection
pub struct Intersection<'a> {
/// Normal vector at intersection
@@ -39,3 +41,19 @@ pub trait Hittable: Sync + Send {
/// Returns the axis alligned bounding box containing self
fn bounding_box(&self) -> Bound3f;
}
+
+pub struct DynHittable(Box<dyn Hittable>);
+
+impl DynHittable {
+ pub fn new(hit: Box<dyn Hittable>) -> Self {
+ Self (hit)
+ }
+}
+
+impl Deref for DynHittable {
+ type Target = dyn Hittable;
+
+ fn deref(&self) -> &Self::Target {
+ self.0.as_ref()
+ }
+}
diff --git a/src/world/mod.rs b/src/world/mod.rs
index cba6ddc..0779551 100644
--- a/src/world/mod.rs
+++ b/src/world/mod.rs
@@ -5,7 +5,7 @@ mod scene;
pub mod container;
mod hittable;
pub use scene::*;
-pub use hittable::{Intersection, Hittable};
+pub use hittable::{Intersection, Hittable, DynHittable};
pub use shapes::Shape;
use std::sync::Arc;
@@ -13,22 +13,22 @@ use crate::material::Material;
use crate::core::{Bound3f, Ray};
pub struct Object {
- pub shape: Shape,
+ pub inner: DynHittable,
pub mat: Arc<dyn Material>,
}
impl Object {
- pub fn new<T: Into<Shape>>(mat: Arc<dyn Material>, shape: T) -> Self {
+ pub fn new<T: Into<DynHittable>>(mat: Arc<dyn Material>, inner: T) -> Self {
Object {
mat,
- shape: shape.into(),
+ inner: inner.into(),
}
}
}
impl Hittable for Object {
fn intersect(&self, ray: &Ray) -> Option<Intersection> {
- if let Some(mut inter) = self.shape.intersect(ray) {
+ if let Some(mut inter) = self.inner.intersect(ray) {
inter.add_material_if_none(self.mat.as_ref());
Some(inter)
} else {
@@ -37,6 +37,6 @@ impl Hittable for Object {
}
fn bounding_box(&self) -> Bound3f {
- self.shape.bounding_box()
+ self.inner.bounding_box()
}
}
diff --git a/src/world/scene.rs b/src/world/scene.rs
index 87bec1f..8954050 100644
--- a/src/world/scene.rs
+++ b/src/world/scene.rs
@@ -1,5 +1,7 @@
use crate::core::{Bound3f, Ray};
+use std::iter::IntoIterator;
+
use super::{Object, container, Hittable, Intersection};
type Container = container::HittableList;
@@ -17,8 +19,11 @@ impl Scene {
self.content.add(obj);
}
- pub fn add_objects(&mut self, objs: Vec<Object>) {
- for obj in objs {
+ pub fn add_objects<T>(&mut self, objs: T)
+ where
+ T: IntoIterator<Item = Object>,
+ {
+ for obj in objs.into_iter() {
self.add_object(obj);
}
}
diff --git a/src/world/shapes/sphere.rs b/src/world/shapes/sphere.rs
index 1df9c35..fc2cfe2 100644
--- a/src/world/shapes/sphere.rs
+++ b/src/world/shapes/sphere.rs
@@ -3,7 +3,7 @@
//! Spheres are relatively easy to calculate intersections between
use crate::{Float, NEAR_ZERO};
use crate::core::{Ray, Vector3f, Bound3f};
-use crate::world::{Hittable, Intersection};
+use crate::world::{Hittable, DynHittable, Intersection};
pub struct Sphere {
radius: Float,
@@ -79,6 +79,12 @@ impl Hittable for Sphere {
}
}
+impl Into<DynHittable> for Sphere {
+ fn into(self) -> DynHittable {
+ DynHittable::new(Box::new(self))
+ }
+}
+
#[cfg(test)]
mod tests {
use super::*;