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-rw-r--r--src/render.rs51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/render.rs b/src/render.rs
new file mode 100644
index 0000000..dcda672
--- /dev/null
+++ b/src/render.rs
@@ -0,0 +1,51 @@
+//! Implements the main render loop
+//!
+//! This is not a final design
+use crate::camera::film::FilmTile;
+use crate::camera::Camera;
+use crate::scene::Scene;
+
+use crate::core::{Vector2f, Spectrum};
+use crate::Float;
+
+const HALF_PIXEL: Vector2f = Vector2f {x: 0.5, y: 0.5 };
+
+pub struct RenderTask {
+ pub tile: Box<FilmTile>,
+ samples: u32,
+}
+
+pub struct RenderContext<'a> {
+ pub scn: &'a Scene,
+ pub cam: &'a Camera,
+}
+
+impl RenderTask {
+ pub fn new(tile: Box<FilmTile>, samples: u32) -> Self {
+ Self { tile, samples }
+ }
+
+ fn render_at(&self, ctx: &RenderContext, x: i32, y: i32) -> Spectrum {
+ // Create a ray
+ let (r, _) = ctx.cam.generate_ray(&Vector2f::new_xy(x as Float, y as Float));
+
+ // Trace ray
+ if let Some(_) = ctx.scn.intersect(r) {
+ return Spectrum::new_rgb(0.5, 0.5, 0.0);
+ }
+
+ Spectrum::new_rgb(0.0, 0.0, 0.0)
+
+ }
+
+ pub fn render(&mut self, ctx: &RenderContext) {
+ let b = self.tile.bounds.clone();
+ for x in b.min.x .. b.max.x {
+ for y in b.min.y .. b.max.y {
+ let p = Vector2f::new_xy(x as Float, y as Float);
+
+ self.tile.add_sample(&p, self.render_at(ctx, x, y))
+ }
+ }
+ }
+}