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-rw-r--r--src/main.rs25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/main.rs b/src/main.rs
index 221752b..9cd2fc2 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,5 +1,5 @@
use rendering::camera::{Camera, Film, CameraSettings};
-use rendering::world::{Scene, Object, shapes::Sphere, Instancable};
+use rendering::world::{Scene, Object, shapes::{Rect, Plane, Sphere}, Instancable};
use rendering::trace::DefaultTracer;
use rendering::core::{Vector2i, Vector3f, Spectrum};
use rendering::render::{RenderContext, RenderCoord};
@@ -15,33 +15,34 @@ fn main() {
target: Vector3f::new_xyz(0.0, 0.0, -1.0),
origin: Vector3f::new_xyz(0.0, 0.0, 1.0),
up: Vector3f::new_xyz(0.0, 1.0, 0.0),
- fov: 45.0,
+ fov: 50.0,
filmsize: res,
focus: None,
- aperture: Some(10.0),
- //aperture: None,
+ aperture: None,
});
let brown = Arc::new(Lambertian::new(Spectrum::new_rgb(0.5, 0.3, 0.0)));
let blue = Arc::new(Lambertian::new(Spectrum::new_rgb(0.0, 0.3, 0.7)));
let green = Arc::new(Lambertian::new(Spectrum::new_rgb(0.0, 0.7, 0.3)));
let metal = Arc::new(Reflectant::new(Spectrum::new_rgb(0.8, 0.8, 0.9), Some(1.0)));
+ let mirror = Arc::new(Reflectant::new(Spectrum::new_rgb(1.0, 1.0, 1.0), None));
let glass = Arc::new(Dielectric::new(1.5));
- let sun = Arc::new(DiffuseLight::new_white(50.0));
+ let sun = Arc::new(DiffuseLight::new_white(14.0));
let mut scn = Scene::new();
scn.add_objects(vec![
Object::new(glass, Sphere::new(0.2).translate(0.0, 0.0, -1.0)),
Object::new(blue, Sphere::new(0.5).translate(1.0, 0.0, -1.5)),
- Object::new(green, Sphere::new(0.3).translate(0.5, 0.0, -2.5)),
+ Object::new(mirror, Rect::new(0.4, 0.7, Plane::XY).translate(0.5, 0.0, -2.5)),
+ Object::new(brown.clone(), Rect::new(10.0, 2.0, Plane::XY).translate(0.5, 0.0, -2.6)),
Object::new(brown, Sphere::new(100.0).translate(0.0, -100.5, -1.0)),
- Object::new(metal, Sphere::new(0.2).translate(-0.5, 0.0, -1.0)),
- Object::new(sun, Sphere::new(0.4).translate(-1.0, 3.0, 0.0)),
+ Object::new(green, Sphere::new(0.4).translate(-0.5, 0.0, -2.0)),
+ //Object::new(sun, Sphere::new(0.4).translate(-1.0, 6.0, 0.0)),
]);
- let tracer = DefaultTracer::new(&scn, Some(50),
- //Some(Box::new(SkyLight::new()))
- None
+ let tracer = DefaultTracer::new(&scn, Some(10),
+ Some(Box::new(SkyLight::new()))
+ //None
);
let mut sampler = UniformSampler::new();
@@ -50,7 +51,7 @@ fn main() {
let mut film = Film::new(res);
{
- let coord = RenderCoord::new(&mut film, Vector2i::new_xy(50, 50), 50);
+ let coord = RenderCoord::new(&mut film, Vector2i::new_xy(50, 50), 200);
coord.run_threaded(&ctx, &mut sampler, 8);
}