diff options
author | Julian T <julian@jtle.dk> | 2021-02-10 23:06:48 +0100 |
---|---|---|
committer | Julian T <julian@jtle.dk> | 2021-02-10 23:06:48 +0100 |
commit | 49c6adb0db70ffc30eaac33b66eacf7574b34e26 (patch) | |
tree | 60f828ce8abf962fe2d88fdeb4e04db1d7663253 /src | |
parent | 3a144c8c1fc83150fc06d792082db5cc4bce3cc5 (diff) |
Fixed most clippy warnings
Diffstat (limited to 'src')
-rw-r--r-- | src/camera/camera.rs | 2 | ||||
-rw-r--r-- | src/camera/mod.rs | 2 | ||||
-rw-r--r-- | src/core/bound.rs | 2 | ||||
-rw-r--r-- | src/core/vector2.rs | 2 | ||||
-rw-r--r-- | src/core/vector3.rs | 6 | ||||
-rw-r--r-- | src/lib.rs | 2 | ||||
-rw-r--r-- | src/main.rs | 9 | ||||
-rw-r--r-- | src/material/lambertian.rs | 2 | ||||
-rw-r--r-- | src/sample/uniform.rs | 9 | ||||
-rw-r--r-- | src/trace/mod.rs | 2 | ||||
-rw-r--r-- | src/trace/pathtrace.rs | 2 | ||||
-rw-r--r-- | src/world/mod.rs (renamed from src/scene/mod.rs) | 4 | ||||
-rw-r--r-- | src/world/scene.rs (renamed from src/scene/scene.rs) | 11 | ||||
-rw-r--r-- | src/world/shapes/mod.rs (renamed from src/scene/shapes/mod.rs) | 0 | ||||
-rw-r--r-- | src/world/shapes/sphere.rs (renamed from src/scene/shapes/sphere.rs) | 2 |
15 files changed, 32 insertions, 25 deletions
diff --git a/src/camera/camera.rs b/src/camera/camera.rs index 4d05e87..241d26b 100644 --- a/src/camera/camera.rs +++ b/src/camera/camera.rs @@ -79,7 +79,7 @@ impl Camera { // Calculate translation vectors let mut forward = set.target - set.origin; - let focus = set.focus.unwrap_or(forward.len()); + let focus = set.focus.unwrap_or_else(|| forward.length()); forward.norm_in(); diff --git a/src/camera/mod.rs b/src/camera/mod.rs index 7c36307..999b5b5 100644 --- a/src/camera/mod.rs +++ b/src/camera/mod.rs @@ -7,7 +7,7 @@ pub mod film; //pub mod filter; -pub mod camera; +mod camera; pub use camera::{Camera, CameraSettings}; pub use film::Film; diff --git a/src/core/bound.rs b/src/core/bound.rs index 404424e..3978028 100644 --- a/src/core/bound.rs +++ b/src/core/bound.rs @@ -83,7 +83,7 @@ impl<T: Number> Bound2<T> { /// ``` pub fn area(&self) -> T { let diag = self.diagonal(); - return diag.x * diag.y; + diag.x * diag.y } } diff --git a/src/core/vector2.rs b/src/core/vector2.rs index 0e0165e..405b12a 100644 --- a/src/core/vector2.rs +++ b/src/core/vector2.rs @@ -112,7 +112,7 @@ impl Vector2i { } impl Vector2f { - pub fn len(&self) -> Float { + pub fn length(&self) -> Float { (self.x*self.x + self.y*self.y).sqrt() } diff --git a/src/core/vector3.rs b/src/core/vector3.rs index 24b84e9..e26c07c 100644 --- a/src/core/vector3.rs +++ b/src/core/vector3.rs @@ -117,7 +117,7 @@ impl Vector3f { self.x * self.x + self.y * self.y + self.z * self.z } - pub fn len(&self) -> Float { + pub fn length(&self) -> Float { self.len_squared().sqrt() } @@ -137,7 +137,7 @@ impl Vector3f { /// ``` pub fn norm_in(&mut self) { // TODO Experiment with checking for normality with len_squared - let len = self.len(); + let len = self.length(); if len == 0.0 { *self = Self::new(0.0); } @@ -146,7 +146,7 @@ impl Vector3f { } pub fn norm(&self) -> Self { - let mut new = self.clone(); + let mut new = *self; new.norm_in(); new } @@ -1,7 +1,7 @@ pub mod core; pub mod camera; pub mod render; -pub mod scene; +pub mod world; pub mod trace; pub mod sample; pub mod material; diff --git a/src/main.rs b/src/main.rs index 2247834..215e0d4 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,7 +1,6 @@ use rendering::camera::{Camera, Film, CameraSettings}; -use rendering::scene::{Scene, Object}; +use rendering::world::{Scene, Object, shapes::Sphere}; use rendering::trace::DefaultTracer; -use rendering::scene::shapes::Sphere; use rendering::core::{Vector2i, Vector3f, Spectrum}; use rendering::render::{RenderContext, RenderCoord}; use rendering::sample::UniformSampler; @@ -28,9 +27,9 @@ fn main() { let mut scn = Scene::new(); scn.add_objects(vec![ - Object::new(metal.clone(), Box::new(Sphere::new(0.5, Vector3f::new_xyz(0.0, 0.0, -1.0)))), - Object::new(blue.clone(), Box::new(Sphere::new(0.5, Vector3f::new_xyz(1.0, 0.0, -1.0)))), - Object::new(brown.clone(), Box::new(Sphere::new(100.0, Vector3f::new_xyz(0.0, -100.5, -1.0)))), + Object::new(metal, Box::new(Sphere::new(0.5, Vector3f::new_xyz(0.0, 0.0, -1.0)))), + Object::new(blue, Box::new(Sphere::new(0.5, Vector3f::new_xyz(1.0, 0.0, -1.0)))), + Object::new(brown, Box::new(Sphere::new(100.0, Vector3f::new_xyz(0.0, -100.5, -1.0)))), ]); let tracer = DefaultTracer::new(&scn, Some(50)); diff --git a/src/material/lambertian.rs b/src/material/lambertian.rs index 65a59cc..8ef5e50 100644 --- a/src/material/lambertian.rs +++ b/src/material/lambertian.rs @@ -32,6 +32,6 @@ impl Material for Lambertian { newray.direction = i.n; } - Some((self.color.clone(), newray)) + Some((self.color, newray)) } } diff --git a/src/sample/uniform.rs b/src/sample/uniform.rs index e2f0b7c..2cd3156 100644 --- a/src/sample/uniform.rs +++ b/src/sample/uniform.rs @@ -13,6 +13,12 @@ pub struct UniformSampler { impl UniformSampler { pub fn new() -> Self { + Self::default() + } +} + +impl Default for UniformSampler { + fn default() -> Self { Self { r: Pcg32::seed_from_u64(1), d: Uniform::new(0.0, 1.0), @@ -22,7 +28,6 @@ impl UniformSampler { impl Sampler for UniformSampler { fn get_sample(&mut self) -> Float { - let sample = self.d.sample(&mut self.r); - sample + self.d.sample(&mut self.r) } } diff --git a/src/trace/mod.rs b/src/trace/mod.rs index 6c2c9f3..b7de476 100644 --- a/src/trace/mod.rs +++ b/src/trace/mod.rs @@ -1,4 +1,4 @@ -use crate::scene::Scene; +use crate::world::Scene; use crate::core::{Spectrum, Ray, Vector3f}; use crate::sample::Sampler; diff --git a/src/trace/pathtrace.rs b/src/trace/pathtrace.rs index af24118..47c6835 100644 --- a/src/trace/pathtrace.rs +++ b/src/trace/pathtrace.rs @@ -1,4 +1,4 @@ -use crate::scene::Scene; +use crate::world::Scene; use crate::core::{Ray, Spectrum}; use crate::sample::Sampler; use super::Tracer; diff --git a/src/scene/mod.rs b/src/world/mod.rs index cd07236..ef239db 100644 --- a/src/scene/mod.rs +++ b/src/world/mod.rs @@ -1,6 +1,4 @@ -//! Defines the scene type which contains all the objects in the scene. -//! -//! Also handles finding intersections between rays and shapes +//! Manages world objects, and implements intersection pub mod shapes; mod scene; diff --git a/src/scene/scene.rs b/src/world/scene.rs index 83a43c7..444e915 100644 --- a/src/scene/scene.rs +++ b/src/world/scene.rs @@ -14,9 +14,7 @@ pub struct SceneIntersect<'a> { impl Scene { pub fn new() -> Self { - Self { - objs: Vec::new(), - } + Self::default() } pub fn add_object(&mut self, obj: Object) { @@ -45,3 +43,10 @@ impl Scene { } } +impl Default for Scene { + fn default() -> Self { + Self { + objs: Vec::new(), + } + } +} diff --git a/src/scene/shapes/mod.rs b/src/world/shapes/mod.rs index d7583ad..d7583ad 100644 --- a/src/scene/shapes/mod.rs +++ b/src/world/shapes/mod.rs diff --git a/src/scene/shapes/sphere.rs b/src/world/shapes/sphere.rs index eaa6625..8e0816b 100644 --- a/src/scene/shapes/sphere.rs +++ b/src/world/shapes/sphere.rs @@ -34,7 +34,7 @@ impl Hittable for Sphere { let disc = half_b*half_b - a*c; if disc < 0.0 { - return None + None } else { let distance = (-half_b - disc.sqrt()) / a; if distance < 0.0 { |