diff options
author | Julian T <julian@jtle.dk> | 2021-01-31 17:21:11 +0100 |
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committer | Julian T <julian@jtle.dk> | 2021-01-31 17:21:11 +0100 |
commit | c4369f86c920888bfaa00e46d74e3f5a1872a9ab (patch) | |
tree | 0bbfa3fa0d6db98b43b3854034def7f028a7a847 /src/core | |
parent | 86303936ab3180828b984ebb256bab8e69dab5cf (diff) |
Add Scene type and Sphere intersect
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/ray.rs | 5 | ||||
-rw-r--r-- | src/core/vector3.rs | 45 |
2 files changed, 44 insertions, 6 deletions
diff --git a/src/core/ray.rs b/src/core/ray.rs index 7d73b93..54af639 100644 --- a/src/core/ray.rs +++ b/src/core/ray.rs @@ -1,6 +1,7 @@ use crate::core::Vector3f; pub struct Ray { - origin: Vector3f, - direction: Vector3f, + pub origin: Vector3f, + pub direction: Vector3f, } + diff --git a/src/core/vector3.rs b/src/core/vector3.rs index da09ceb..e3aa9a6 100644 --- a/src/core/vector3.rs +++ b/src/core/vector3.rs @@ -1,5 +1,5 @@ use crate::{Float, Number}; -use std::ops::{Sub, Add}; +use std::ops::{Sub, Add, DivAssign}; #[derive(Clone, Copy)] pub struct Vector3<T: Number> { @@ -19,7 +19,7 @@ impl<T: Number> Vector3<T> { } } - pub fn new_xy(x: T, y: T, z: T) -> Vector3<T> { + pub fn new_xyz(x: T, y: T, z: T) -> Vector3<T> { Vector3 { x, y, z} } } @@ -27,7 +27,7 @@ impl<T: Number> Vector3<T> { impl<T: Number> Sub for Vector3<T> { type Output = Self; fn sub(self, op: Self) -> Self::Output { - Self::new_xy( + Self::new_xyz( self.x - op.x, self.y - op.y, self.z - op.z, @@ -38,10 +38,47 @@ impl<T: Number> Sub for Vector3<T> { impl<T: Number> Add for Vector3<T> { type Output = Self; fn add(self, op: Self) -> Self::Output { - Self::new_xy( + Self::new_xyz( self.x + op.x, self.y + op.y, self.z + op.z, ) } } + +impl<T: Number> DivAssign<T> for Vector3<T> { + fn div_assign(&mut self, op: T) { + self.x /= op; + self.y /= op; + self.z /= op; + } +} + +impl Vector3f { + pub fn len_squared(&self) -> Float { + self.x * self.x + self.y * self.y + self.z * self.z + } + + pub fn len(&self) -> Float { + self.len_squared().sqrt() + } + + pub fn dot(&self, op: &Self) -> Float { + self.x * op.x + self.y * op.y + self.z * op.z + } + + pub fn norm_in(&mut self) { + let len = self.len(); + if len == 0.0 { + *self = Self::new(0.0); + } + + *self /= len; + } + + pub fn norm(&self) -> Self { + let mut new = self.clone(); + new.norm_in(); + new + } +} |