diff options
author | Julian T <julian@jtle.dk> | 2021-02-06 17:27:42 +0100 |
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committer | Julian T <julian@jtle.dk> | 2021-02-06 17:27:42 +0100 |
commit | 0d5e6bd9363d5ed5c4f28174819fc0f5fd9aa586 (patch) | |
tree | f9ecafe7350ad616486e509ed55904295f505f83 /src/core | |
parent | 1e83ea211055eb234b89c69b5d03602e3fcb98fb (diff) |
Reorganized scene module, and fixed bug in sphere intersect
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/vector3.rs | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/core/vector3.rs b/src/core/vector3.rs index 6f4d6ab..10de647 100644 --- a/src/core/vector3.rs +++ b/src/core/vector3.rs @@ -2,7 +2,7 @@ //! //! Also add more 3d math things needed for shading and 3d calculations. use crate::{Float, Number}; -use std::ops::{Mul, Sub, Add, DivAssign}; +use std::ops::{Mul, Sub, Add, DivAssign, Neg}; use std::fmt; #[derive(Clone, Copy)] @@ -61,6 +61,18 @@ impl<T: Number> Mul<T> for Vector3<T> { } } +impl<T: Number> Neg for Vector3<T> { + type Output = Self; + + fn neg(self) -> Self::Output { + Self::Output::new_xyz( + -self.x, + -self.y, + -self.z, + ) + } +} + impl<T: Number> DivAssign<T> for Vector3<T> { fn div_assign(&mut self, op: T) { self.x /= op; |