#ifndef PGM_H #define PGM_H #include #include #include "vector.h" typedef struct { COORD_T r, g, b; } color_t; void color_clamp(color_t *c); color_t *color_set(color_t *c, COORD_T r, COORD_T g, COORD_T b); color_t *color_scale(color_t *dest, color_t *a, COORD_T b); color_t *color_add(color_t *dest, color_t *a, color_t *b); color_t *color_scale_vector(color_t *dest, color_t *a, vector_t *v); int pgm_write_header(FILE *fp, unsigned int w, unsigned int h); int pgm_write_pixel(FILE *fp, color_t *c); #endif