Age | Commit message (Expand) | Author |
---|---|---|
2020-05-06 | First version of global light | Julian T |
2020-03-26 | Started work on area light, cleaned up ray.c and clamped colors | Julian T |
2020-03-25 | Create new fitting scene to test area lights | Julian T |
2020-03-23 | No dynamic allocation | Julian T |
2020-03-22 | Added container allowing scatic allocation of all the scene data. | Julian T |
2020-03-21 | Added enviromental lighting and progress counter | Julian T |
2020-03-10 | Initial with a link to resources | Julian T |
2020-03-02 | Added makefile and removed debug printing | Julian T |
2020-02-23 | Added reflections | Julian T |
2020-02-23 | Added phong light model and fixed sphere intersect | Julian T |
2020-02-21 | Pretty realistic colors | Julian T |
2020-02-21 | Added pgm drawing and got light ray tracing working | Julian T |