index
:
raytrace
animation
arduino
area_light
image
lambert
master
path_tracing
Raytracer implementation in C
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
ray.c
Age
Commit message (
Collapse
)
Author
2020-03-27
Sphere light working
area_light
Julian T
2020-03-26
MOved hemisphere transformation stuff out of ray.c
Julian T
2020-03-26
Started work on area light, cleaned up ray.c and clamped colors
Julian T
2020-03-25
Create new fitting scene to test area lights
Julian T
2020-03-23
No dynamic allocation
Julian T
2020-03-23
Removed dynamic allocation of color in main.c
Julian T
2020-03-23
Random is generated by user defined function
Julian T
2020-03-21
Added enviromental lighting and progress counter
Julian T
2020-03-10
Initial with a link to resources
Julian T
2020-03-09
Added anti aliasing
Julian T
2020-03-09
Colors are floats now
Julian T
2020-03-02
Added makefile and removed debug printing
Julian T
2020-02-23
Added reflections
Julian T
2020-02-23
Moved phong to seperate function
Julian T
2020-02-23
Added phong light model and fixed sphere intersect
Julian T
2020-02-21
Pretty realistic colors
Julian T
2020-02-21
Added pgm drawing and got light ray tracing working
Julian T
Still needs correct light simulation and reflections
2020-02-19
Viewpoint system and share/ray intersection working
Julian T