#include #include #include #include #include "graph.h" // Hashtable static unsigned int hash(char *s) { uint32_t hv = 0; for (int i = 0; s[i] != '\0'; i++) { // take MSB 6 bits of hv and xors with LSB of s[i] uint32_t v = (hv >> 26) ^ (s[i] & 0x3f); // Push those back on hv hv = (hv << 4) | v; } // Return appropriate size return hv % HASHSIZE; } static void table_insert(graph_t *g, vertex_t *v, char *var) { unsigned int index = hash(var); // Save old value vertex_t *oldSym = g->hashtable[index]; // Make new g->hashtable[index] = v; // Link old one g->hashtable[index]->next = oldSym; } static vertex_t *table_lookup(graph_t *g, char *var) { unsigned int index = hash(var); vertex_t *n = g->hashtable[index]; // Look trough list while (n != NULL && strcmp(n->ref, var) != 0) { n = n->next; } return n; } static vertex_t *create_vertex(char *ref) { // Get some space TODO check for null vertex_t *v = malloc(sizeof(vertex_t)); // Set values v->ref = strdup(ref); v->color = COLOR_WHITE; v->next = NULL; v->adj = NULL; return v; } static edge_t *create_edge(vertex_t *from, vertex_t *to, int weight) { edge_t *old = from->adj; // Create new list node edge_t *e = malloc(sizeof(edge_t)); e->weight = weight; e->from = from; e->to = to; // Do new link e->next = old; if (old) { e->prev = old->prev; old->prev = e; } else { e->prev = NULL; } if (e->prev) { e->prev->next = e; } from->adj = e; return e; } // For iterating edges edge_t *edge_next(graph_t *g, edge_t *e) { if (e == NULL || e->next == NULL) { // Find next index vertex_t *v = e ? e->from : NULL; // Find next vertex v = vertex_next(g, v); while (v) { // Check if found if (v->adj) { return v->adj; } v = vertex_next(g, v); } // No next vertex return NULL; } // Not finished with this adj list return e->next; } vertex_t *vertex_next(graph_t *g, vertex_t *v) { if (v == NULL || v->next == NULL) { // Go to next index in hashtable int i = v ? hash(v->ref) + 1 : 0; for (; i < HASHSIZE; i++) { if (g->hashtable[i]) { return g->hashtable[i]; } } // No next return NULL; } return v->next; } void graph_edge(graph_t *g, char *from, char *to, int weight) { vertex_t *fromv, *tov; // Does a exists if ((fromv = table_lookup(g, from)) == NULL) { fromv = create_vertex(from); table_insert(g, fromv, from); } // What about b if ((tov = table_lookup(g, to)) == NULL) { tov = create_vertex(to); table_insert(g, tov, to); } // Add edge create_edge(fromv, tov, weight); } int graph_print_adj(graph_t *g, char *ref) { vertex_t *v = table_lookup(g, ref); if (v == NULL) { return 1; } edge_t *e = v->adj; printf("[ "); while (e && e->from->ref == ref) { printf("%s[%d] ", e->to->ref, e->weight); e = e->next; } printf("]\n"); return 0; } int graph_to_dot(FILE *f, graph_t *g) { // print pre stuff fprintf(f, "digraph coolgraph {\n"); // Label all nodes vertex_t *v = vertex_next(g, NULL); while (v) { fprintf(f, "%s [label=\"%s\"];\n", v->ref, v->ref); v = vertex_next(g, v); } // Print all the edges edge_t *e = edge_next(g, NULL); while (e) { fprintf(f, "%s -> %s [label = %d];\n", e->from->ref, e->to->ref, e->weight); e = edge_next(g, e); } // done fprintf(f, "}\n"); }